AR[Augmented Reality] adds digital elements to a live view often by using the camera on a smartphone.
VR[Virtual Reality] implies a complete immersion experience that shuts out the physical world.
Through, AR we get the interactive experience of a real-world environment .
Where the object which resides world is enhanced by computer-generated perceptual information, sometimes across multiple sensor modalities, including visual, haptic, somatosensory, olfactory, and auditory.
Although VR is a simulated experience that can be similar to or completely different from the real world. VR includes application like education(eg. military training), entertainment(eg. video games) ,business(eg. virtual meetings).
Other distinct types of technology include mixed reality and augmented reality.
mixed reality is sometimes also referred to as extended reality or XR.
There are different types of AR/VR as following:
This type of VR is used for gaming purposes and other entertainment purposes in VR arcades or even at home.
Fully-immersive simulations give the user the most realistic experience possible, complete with sound and sight.
The VR headsets also provide high-resolution content with a wide field of view. Whether ur fighting or flying with bad guys, you will feel like your there.
Semi-immersive experiences provide users with the partially virtual environment with which they interact.
This type of VR is mainly used for educational purposes and training purposes.
Through this they experience is made possible with graphical computing and large project systems.
In Semi-immersive Vr the simulations still give users the perception of being in a different reality.
This kind of virtual reality is not always possible to experience wherever we want. Instead, physical environments are created to supplement virtual reality.
Non-immersive simulation is often forgotten as an actual type of VR, because it is commonly used in our everyday lives.
The average video game is technically considered a non-immersive virtual reality experience. Think suppose, you are sitting in a physical space, interacting with the virtual one.
These types of experiences have become more advanced in recent years with video games.
This technology provides a computer-generated environment but allows the user to stay aware of and keep control of their physical environment.
Non-immersive VR systems rely on computers or video console games, display and input devices like mice, keyboards, and controllers.
A video game is a great example of a non-immersive VR experience.